Ready? START! |
First off, we can't deny the retro systems place in the history of gaming. Without the 8-bit generation, there would have been no 16-bit. Without 16-bit, there would have been no 64-bit, and so on and so forth. The old consoles were the stepping stones for the consoles of today. However, this "stepping stone" metaphor can be applied twofold: without the NES, home console gaming would be very different. As in, "non-existent"...
Fun fact: Look at how much extra plastic there is! All because of the way you have to load the cartridge in the system... |
Enter, the NES... |
Now, something must be said about graphics. Today, it seems that a game's sales revolve (in at least some respect) around how good the graphics are. Game companies continuously fight to have the most stunning trailers at E3. I blame most of this on brainless gamers and "high def" aficionados who must have the very best graphics in their games. While I do share some of that sentiment, I also think graphics should come second to story. I don't want bad graphics either, but what good are amazing graphics when the story is akin to a bowl of regular flavor oatmeal?
Mhmm... Nothing like a bowl of Homefront in the morning to make me nauseous... |
Up until now, retro games have taken the spotlight in this post. It's time to switch gears for a moment and look at a blight in retro gaming. When I look at the graphics of the N64, I can't help but wonder... How in the world did we ever think these graphics were beautiful? The entire world is made of polygons! Here I am, playing Goldeneye, waving around what they say is a gun, shooting what are barely noticeable as bullets, at polygons that, if I stretch my imagination, are supposed to be people. I don't care what era you're from, 64-bit graphics are horrible. Alas, such games as Starfox 64 and The Ocarina of Time are made of such bits...
Ugh! The polygons! And where are my textures? |
Recent modern games have really taken a leap forward in graphics. Even though I love the old 16-bit graphics, I can't help but be amazed by the graphics of Assassin's Creed: Brotherhood, Halo: Reach, Portal 2, and many others. One series that astounds me continually is Final Fantasy. Now, I've never played any of them, but most experienced gamers know you can't say anything about graphics without saying something about Final Fantasy. Over the years, the Final Fantasy games have always been at the forefront of graphical sophistication. The cut scenes are commonly said to be the best video games have to offer. However, with some of the more recent games, the Final Fantasy series has been pushed from the spotlight. Insanely beautiful graphics for me are now defined by the new Assassin's Creed trailer, which is the most delicious piece of eye candy I've ever seen.
Game developers are soon going to reach a point where they can't do any better. With trailers like these, I feel that day is rapidly approaching. We've already reached the point where in game graphics are just as good as cut scene graphics, which previously had been separated by an enormous gap. Very soon we will hit a roadblock, and your guess is as good as mine as to where we'll go from there...
The quality of the games themselves also comes into play. A game's story and gameplay are a major factor in whether they are remembered or not. Out of all the Legend of Zelda games, Ocarina of Time is often considered the best. Some people consider it the best game ever created. I've never played it (it's on my "to do" list), but when millions of people say something, I'm inclined to believe it. It's not a cult classic, it's legitimately a good game. Ocarina of Time is now over ten years old. Windwaker and Twilight Princess are the most recent installments in the series, and yet many times they still take a back seat when talking about The Legend of Zelda. Ocarina of Time is a perfect example of "story over graphics".
In the 8-bit genre, Mega Man 2 and Mega Man 3 are furiously defended by loyal fans as the best of the series. These are the second and third games in a series of ten, not to mention the several spin-off series made up of dozens of games for later consoles. I've only played Mega Man 2, but I can say that, yes, it is one of the best games I've ever played. The controls are solid, the bosses are difficult ("Nintendo Difficult"), the levels are well designed and varied. All across the board, Mega Man 2 is a good game, something it's later renditions fail to hang on to. I mean, Sheep Man? Come on...
Really? REALLY? |
Unfortunately, as we make these games more complex we run the risk of making mistakes. While the controls and graphics may be state-of-the-art, the story may be completely worthless. As I said before, what good are well done graphics when the story is like bland oatmeal? I'll reference Homefront here. I hated Homefront for its utterly generic gameplay and simple "foreign country invades America" storyline. Modern Warfare 2 did it with the Russians, but managed to pull a good story out of it. Homefront did not.
One of the best stories I've seen recently is the story of Assassin's Creed. Although it steps on the toes of pretty much every major religion, the story is absolutely fantastic. The story is original, a Sci-Fi core with a tasty Middle Ages and Renaissance covering. Over the three games currently released, the story has slowly unfolded (too slowly!) and will continue to unfold through the next game, Revelations, coming out this fall. The story is complex and suspenseful, an exploit long lost in many of today's games.
You there! With the coat! TELL ME HOW IT ENDS OR ELSE! |
I've said all this but I haven't really given a distinct answer on which one I like better. That's because I can't say. Recently I've been playing a lot of NES and SNES games that I never got the chance to play as a kid. I'm loving them, but at the same time I'm glad games have evolved. I miss 2D sidescrollers, but I also love modern 3D environments. Nowadays, I mostly play first-person shooters, or an occasional platformer now and then. The modern video game market is flooded with such FPS games: Call of Duty, Halo, Left 4 Dead, etc. Back in the day, side scrolling platformers dominated the market. It's hard to say which I like better, and so I'm content in saying that I like retro and modern games equally.
(Thanks for the pictures, Mr. Google!)
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